A Saul Bass Inspired Game

NotDOBA is a beautiful looking game inspired by the Saul Bass aesthetic, particularly from his title sequence for the Stephen Spielberg film credits for Catch Me If You Can. Via FastCoDesign:

The legendary Saul Bass was one of the most influential graphic designers of the 20th century, lending his unique unique vision to everything from corporate logos to motion picture title sequences. About the only thing the man didn’t design during his career was video game. Now, thanks to NotDoba, you can now get an idea of what that would be like: it’s a fun, frantic indie game that plays like a Saul Bass title sequence brought to life.

According to designer Adam Curtis, the initial inspiration for NotDoba’s look and feel was the opening credits to Stephen Spielberg’s Catch Me If You Can, which was, in itself, a pastiche of Bass’s title sequences. After learning more about his work, Curtis decided to base his game’s audio-visual look and feel upon some of Bass’s best Hollywood design work.

Tongue firmly in cheek, NotDoba Curtis describes the game as a “near-literal deconstruction with chess. Only with rectangles. And guns.” More seriously, he says the gameplay was inspired by the game industry’s increased interest in couch co-op gaming.

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